Overview
Students build a physical model of a section of their city using recycled materials that has at least one moving part. The model does not need to be an exact building-by-building duplication of the virtual design. Rather, the purpose of the model is to give a 3-dimensional, creative representation of an area that best represents the team’s vision of their future city.
Learning Outcomes
Students will be able to:
- Identify an appropriate scale for the model.
- Use the scale consistently throughout the model.
- Identify and build features that best represent the city design.
- Apply understanding of energy, work, and power to build a moving part.
View standards
Physical Model Requirements
- The model must be built to scale as determined by the team.
- The model must be no bigger than 25” (W) x 50” (L) x 20” (H) including all support braces, material hanging below or beyond the tabletop, and any fully extended parts, such as access doors or hinged pullouts.
- Vertical-oriented models are not accepted.
- The model must contain one or more moving part(s). Any electrical power must be self-contained (e.g., a household battery and a simple circuit.)
- Use of electrical floor or wall outlets is not allowed.
- No perishable items may be used in building the model.
- No live animals may be used in the model.
- The total value of the materials used in the model, as well as those used in support of the presentation and special awards, (including color copying/printing, visual aids, costumes, and other demonstration aids) may not exceed $100 and must be reported on the Competition Expense Form.
- While individual pieces from previous competition models may be reused, models should be a new representation of a future city and built from the baseboard up.
- No hazardous (e.g., dry ice) or perishable items may be used in building the model.
- No audio or sound may be used as part of the model.
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